Tampilkan postingan dengan label 1. Tampilkan semua postingan
Tampilkan postingan dengan label 1. Tampilkan semua postingan

Selasa, 31 Mei 2016

What to buy for 1 7 Patch Tommorrow

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So everyone knows that tommorrow is patch day and we will be having a new release that gets us up to 1.7 patch. This adds new house upgrades, obsidian armor, ship upgrades and changes to the way fredrich works and the amount of labor restored while offline for patrons. The enchanting system gets rehauled as well.

You might be a little lost with all these great changes so Im going to explain about what items we might see a major increase of in tommorrows future.

Charcoal and other pigment resources
Iron Ore
Gems of any type
Salvaged armor peices
Royal Jelly
Regrade items of any type
Copper Ore
Silver Ore
Black Pearls (crafting)
Yellow Coral
Orange Coral
White and blue coral
Moonlight Archeum
Sunlight Archeum
Starlight Archeum

Things not to hold onto:
Raw Stone or Stone Bricks
Labor Potions


With the new update tommorrow all of the charcoal and pigment resources will be increasing a lot and the reasoning behind it is the new crafting for armor the obsidian the changes to the handicrafting will be effected. All of the Archeum prices will likely increase and the reasoning behind that statement is they are changing all of the coin purses to drop more low ranking dust then high rank dust. So that means less crystals, essences and shards and more motes and dust. That will not garrenty that prices for archeum drop but demand is going to increase. Ship upgrades an components will also require charcoal and types of ore. The black pearls are for handicrafting and it will be easier to get to illustrious and higher crafting which will require all of the gems of all types and a black pearl to make prismatic pearls and corals are also used in handicrafting. Royal Jelly is needed for the submarines people have been selling them for 10-30g these will likely become more expensive then that especially since the demand is still high for honey with the new gold trader on fredrich.

The rehaul on the regrading system will make it easier to get higher ranks of regrading so charms will increase in value along with the new charm types they will be adding. Regrading related stuff will likely increase with the next patch.

The reason behind the statement that raw stone and stone bricks are not a good idea to hold onto is because of the change of mining nodes every one mined with drop raw stone instead of the way that it is now that stone is rare.

And labor potions will likely not increase in price because of the new patch to patrons which make it so that you restore 10 labor offline. Many people who have not wanted to keep characters online all night long will be getting the same labor for being offline. Demand of labor potions will likely decrease making them either stay at the 18g they have been or decrease even more.
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Jumat, 20 Mei 2016

Serpentis 10 man Raid on twitch 1 15 2015 9 16 PM

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Watch live video from karmsrs on www.twitch.tv
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Sabtu, 07 Mei 2016

Open an Account CHANGETIP and GET 1 5 Bitcoin Instantly!

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CLICK HERE CHANGETIP
 
1- Click on button START NOW

2- Sign up



3- Click on TIPWORTHY



4- Click on Collect your $1.50



Read More: Open an Account BitGold and Get Bonus Over $ 10 Free!
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Minggu, 03 April 2016

Wreck this Journal Everywhere Week 1 wreckeverywhere

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Wreck this Journal Everywere! Week 1 



Okay so I am totally starting a Series on my youtube Channel with "Wreck this Journal Everywhere" Book.  I already posted a Video! You can check it out here:


https://www.youtube.com/watch?v=Cwv36Nw575g&list=UUK4N3JnRkmfvSlXsHiWwFHw

So each week I will be doing a few pages either it will be recorded or atleast a photo. Im taking my time on it, I really want to make it nice & creative! SO I am excited about it!

Check it out tell me what you think!

Please like, comment, & Subscribe!


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Tutorial Lego 1

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For those who are totally new to SolidWorks, this tutorial might help you to learn to do your first model. What you need is just a little bit of effort to do follow every steps carefully.

This is going to be a 2-series tutorial, where in the first post youll make the lego piece (part) and at the second part of the tutorial youll assemble the lego pieces together (assembly).

1. Open up SolidWorks on your computer. After it loaded, a screen like below should be seen.


2. Click File => New => Parts. A display as shown below should be seen. Note on the model tree (left tab), a default front, top, and right plane and the origin is automatically created.

3. Right click on the "Top Plane", and choose sketch (on the left side of the glasses logo).  By doing this, youre going to create a 2D sketch on the top plane.

4. After doing step no. 3, you will notice that the ribbon on top is now automatically set to "Sketch" ribbon. Press spacebar, and select "Normal To". Notice that now the top plane is now aligned to your computer screen. Choose the rectangular icon from the ribbon, and draw arbitrary rectangular as shown below.

5. Now click on "Smart Dimension" from the sketch ribbon. Click on the top line on the left followed by line on the right, and enter 24 mm for the value. This step is used to give dimension to the sketches. Give all dimension to all the lines so that it look like what is shown in figure below. Note that all the line has turned from blue to black color.

6. After completing the sketch, now its time to extrude the sketch. Click insert => Boss/base => Extrude (Alternatively, you can click on Features tab and click Boss Extrude). Notice that Boss extrude tab now appears on the left side of the screen. Select Blind on the drop down menu of Direction 1, and enter the value of 10 mm. See image below for reference. After all these have been done, click on the green thick button (lets call it OK button) to confirm the feature. Now you have a solid block =)

7. Now click on the top surface of the solid (shown in blue in image below), right click on it, and select Sketch.

8. Press space bar, and choose Normal to, such that that surface is now facing you. Draw two circle, randomly, like shown below. Left click on the left circle. While holding ctrl button, left click on the right circle. On the left tab (Properties), select equal.

Note: Holding the ctrl button allows you to do multiple selection.
By adding equal relations on the two circles, now they will have same radius.

9. Now select the center of the left circle.

10. While holding ctrl button on your keyboard, select the center of the right circle. On the left tab (Properties), select Horizontal. Observe that now the two circle is aligned horizontally.

11. On Sketch Ribbon, click on Smart Dimension and give dimension to the circle as shown below. Notice after giving all these dimensions, the circle color should change from blue to black.

12. Same like previously, now we need to extrude the circle (See step 6 if you forget how to extrude). On the left tab, Select Blond and extrude for 5 mm. Click the OK button to confirm. The shape of the LEGO piece started to form.

13. Now select the bottom face (shown in blue in image below). Right click and select "sketch".

14. Draw a random rectangular and using the "Smart Dimension", give a dimension as shown in picture below.

15. Now select Insert => Cut => Extrude. On the Cut Extrude tab on the left side, select blind with a distance of 9 mm.

16. You should see the result as something like shown below.
Now, select the inner surface as shown below in blue, right click, and select Sketch

17. Same step as previously, draw four circles (two of them to be concentric to each other), and give dimensions as shown below. Note that I started to skip few details as you should have done previously.

18. Click Insert => Boss/base => Extrude. On the Boss Extrude tab on the left side, select "Up To Surface" for direction 1, and select the pink surface shown in image below as the reference surface.

19. Now select the surface as shown below in blue, right click, and select sketch.

20. Draw a random rectangle and give dimension as shown in image below.

21. Draw two circles, concentric to the circle we extruded previously like shown below (shown in blue color). Alternative method is to use "Convert Entities", and select the outer edge of the circles.

22. Now from the Sketch ribbon, select "Trim Entities", and select "Power Trim" from the Trim option tab on the left side. Left click on the mouse, hold, and drag the cursor through the unwanted part of the sketch as shown in image below.
Note: This step, how to use Trim, is a very important step. Make sure you understand how to use the Trim tool.

23. Likewise, do the same thing on the unwanted part of the sketch on the right side.

24. Using the same technique as step 18, perform an Boss Extrude, Up To Surface, and the pink surface shown below as the reference surface.

25. Now do the same thing, sketch two vertical rectangles and using Smart Dimension, complete the sketch as shown below.

26. Using Trim tool, trim away unwanted sketch like shown in image below.

27. Similarly, perform Up To Surface Boss Extrude until the bottom surface of the Lego piece. If you follow all the steps correctly, you should have a rough shape of a Lego piece like shown below. Now what is left is just some finishing to make it look more realistic =)

28. Click Insert => Features => Chamfer. On the Chamfer options box on the left side, enter 1 mm for the chamfer distance and the angle to be 45 degree (default is set at 45 deg), and select all four outer corners of the Lego piece. Click OK to finalize the feature.


29. Using the same setting, insert another chamfer at all four inner corner of the piece.


30. Click OK to finalize and create the chamfer. Now your Lego piece should look something shown below. Youre almost reaching the end =)

31. Insert chamfer again, but this time enter 0.30 mm for the chamfer distance, leave the angle at default 45 degree. Select the top and bottom edges of the Lego piece (shown in dotted blue line in image below). Click OK to proceed.

32. Now you have reached the end of the first tutorial part. Your Lego piece should look like the real Lego piece as shown below. Congratulation on your completion!

Continue to the second part of the tutorial here.
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Rabu, 30 Maret 2016

Basic of 3D Modelling 1

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For those who are not so familiar with 3D modeling, they often wonder how to create a 3D objects. Before going into detail how to create 3D models, first we need to know about CAD software systems that currently exist.

Currently, there are 2 types of CAD software system that exist; Solid base and surface base. Example of soled base software are AutoCAD, Autodesk Inventor, SolidWorks, Solid Edges, Pro/Engineer, etc. Few names for the surface based software are Rhino, Autodesk Alias, etc. Most of the software, though I listed as solid base, are capable of doing surface based modeling as well, just not as convenient as naturally surface based software. The other way round is also applicable to surface based software.

So comes to the point, what is the difference between solid base modeling and surface based modeling?

As the name suggest, solid base modeling produce a solid model. The term solid means that it is not hollow. When you do an imaginary cut over the model, everything is filled up by the material. On the other hand, surface based modeling produced a very thin surface that outline the shape of the model. When you do an imaginary cut over the model, inside it would be empty.

Difference between solid and surface modelling
 Two boxes, done by solid modeling (left) and surface modeling (right)

Difference between solid and surface modelling
After doing a section cut on the plane shown, the difference could be seen.


Alright, now comes to the important part.

Which one is better, solid base or surface base software?


The answer pretty much depends on your application. In general, solid base modeling is better to be used for more regular-shape and well defined object. For example in machine design where the actual product would be solid. Surface based modeling suits for product with more irregular and advance shape that is often used by the product design engineer or in automotive industry. Example of surface base modeling is to model a computer mouse. It has rather complex surface compared to machine linkages.


Of course this is just a rule of thumb and should not be taken as absolute measure. There is no superiority between these two systems, it all depends on the application. Flight hour of the user is also important to be able to determine which CAD system suits them best.

Which one is easier to learn, solid base of surface base software?


Well, difficulties is a rather subjective matter, but to me, solid base software is much easier to learn. First it is more user friendly (for most of the software at least). Second, the way it works, is easier to imagine as it works from 2D sketch and turn it into 3D model. At least no 3D sketch is involved unless the model is really complex.

On the next post, Im going to post the basic of creating models on solid base system on most of the software.
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